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Pivot Editor

Interactively manipulate constraint frames with a graphical user interface.


Click the Open Pivot Editor from the Constraints submenu in the main Ragdoll.


Here's how to use it to tune a broken knee.

Spin & Swap

One of the main reasons to want to edit constraint pivots is to align the Twist axis with the main rotation of a knee or elbow.


If the pivots face in opposite directions, orientations can be un-mirrored with the Mirror option.

Channel Box Co-op

Tuning limits alongside pivots works well too, middle-click drag attributes from the Channel Box like you normally would, whilst dragging in the UI to compensate.


Use the snap option to make precise adjustment to specific angles.

Last update: 2021-12-15