Cloth Emulation
Cloth Emulation
In this tutorial, we'll use many interconnected Markers to emulate cloth.
Version 1.0 - Up to date
Written for Ragdoll 2022.03.14
and above.
Estimated Time
- 🕐 20 minutes
You will need
- ✔️ Nothing, assets are provided
You will learn
- ✔️ How to create a grid of connected Markers
- ✔️ How to tune this grid to look like cloth
Where to find help
If you find or run into any issues with these tutorials, here's what you can do.
- ✔️ Ask in the chat
- ✔️ Ask on the forums
Videos
See here for part 1 of 1 this tutorial.
Next Steps
This has been a tutorial on how to emulate - not simulate - cloth. Because Ragdoll currently does not understand deformations. It only understands hard objects.
So, how else can you make hard objects appear like cloth? Share your experiences with the community!