Slap'n'Sass I
Slap'n'Sass
For Blender users but also applicable to Maya. This one is about tweaking existing animation, such as motion capture, with physical parameters to create variations and generally just have fun.
It uses a motion capture clip from Mixamo and applies physics to just one arm at first, followed by the second arm for some different kind of dance moves.
Any questions, feel free to ask here or on YouTube, we'll be on the lookout!
- 00:00 Introduction
- 00:35 Loop Original Animation
- 01:25 Symmetrical Assignment
- 02:04 Assigning Markers
- 02:35 Tuning Shapes
- 03:20 Initial Playthrough
- 03:40 New Start Frame
- 04:30 Tuning Stiffness
- 06:10 Limits for Slap
- 07:10 First Recording
- 08:05 Undo and Continue
- 08:20 Adding the Other Arm
- 09:40 No Gaps
- 10:50 Tuning Stiffness 2
- 11:30 Sass
- 12:40 Finger Limits
- 14:05 Tuning the Final Result
- 14:45 Add Leg Colliders
- 16:15 Final Result
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