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Cloth Emulation

Cloth Emulation

In this tutorial, we'll use many interconnected Markers to emulate cloth.

Version 1.0 - Up to date

Written for Ragdoll 2022.03.14 and above.

Estimated Time

  • 🕐 20 minutes

You will need

  • ✔️ Nothing, assets are provided

You will learn

  • ✔️ How to create a grid of connected Markers
  • ✔️ How to tune this grid to look like cloth

Where to find help

If you find or run into any issues with these tutorials, here's what you can do.


See here for part 1 of 1 this tutorial.

Next Steps

This has been a tutorial on how to emulate - not simulate - cloth. Because Ragdoll currently does not understand deformations. It only understands hard objects.

So, how else can you make hard objects appear like cloth? Share your experiences with the community!