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In this tutorial, we'll rig a character from scratch and assign meshes and limits to it.

Version 1.0 - Up to date

Written for Ragdoll 2022.03.14 and above.

Estimated Time

  • 🕐 30 minutes

You will need

  • ✔️ Nothing, assets are provided

You will learn

  • ✔️ How to rig a mesh with Maya joints
  • ✔️ How to assign Markers to joints
  • ✔️ How to prepare a mesh for collisions
  • ✔️ How to assign complex anatomical limits

Where to find help

If you find or run into any issues with these tutorials, here's what you can do.


Here's the video on YouTube.

Next Steps

This technique applies to any mesh you can find and is suitable for animators to go at themselves, so go crazy!