Slap'n'Sass II
Slap'n'Sass 2
A continuation of Slap'n'Sass 1 from the other day, this time simulating the entire character rather than just the arms, covering:
- 00:00 Introduction
- 01:00 Assigning Markers
- 02:10 Looping Animation
- 02:50 Separate by Loose Parts
- 04:00 Replacing Meshes
- 04:30 Joining Meshes
- 05:30 Simulated Hip
- 06:00 Tuning Stiffness
- 06:50 Self Collisions
- 07:15 Transitioning from Animation to Simulation
- 07:55 Appearing Dead
- 09:10 Initial Recording
- 09:55 Recording into a new Action
- 11:00 Adding Fingers
- 12:40 Finger Limits
- 14:15 Recording
- 14:50 Final Render
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